GAME PROFILE

Real Bout Fatal Fury

네이티브 1995 Fighting Fatal Fury

Real Bout changes the play controls from the previous Fatal Fury games, reducing the number of attack buttons from four to three: a standard Punch and Kick button, a "Strong Attack" button which can be either a stronger punch or kick attack, depending on the character. The game retains the three-plane "oversway" system from Fatal Fury 3, which features a main lane for fighting, with foreground and background planes used to avoid attacks or leap towards the opponent. A dedicated button is now used to make an "oversway" (or change plane) towards the background or foreground.

Real Bout introduces a Power Gauge, which fills up as the player performs normal or special techniques against their opponent or defend themselves, similar to many super move gauges featured in other fighting games. The Power Gauge allows players to perform one of three types of Special Techniques, depending of the level of the Power Gauge.

Real Bout also introduces stages with ring-outs, a gameplay feature previously introduced in 3D fighting games such as 버추어 파이터. If the player performs certain attacks on their opponent while next to the boundaries, the character will eventually destroy the barrier keeping the opponent in the ring and be able to knock them out of the stage for an easy win.

RETROARCHIVE NOTE

Real Bout Fatal Fury은 RetroArchive에서 네이티브 타이틀로 정리됩니다. 장르는 Fighting 계열로 분류되어 관련 게시판과 자료를 연결하기 좋습니다. 개발/유통 정보는 SNK 중심으로 기록했습니다.
출시연도
1995
장르
Fighting
개발사
SNK
퍼블리셔
Sony Computer Entertainment, SNK
시리즈
Fatal Fury

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