GAME PROFILE
NBA Elite 11
EA's renamed basketball simulation set for an October 2010 release was cancelled at the last minute due to concerns over quality. The game was intended to introduce brand new control concepts and mechanics meant to innovate on the simulation basketball genre.
Developers of the Xbox 360 and 플레이스테이션 3 versions aimed to completely change the game's control system but were pressed for time with an 18-month development cycle. A demo released during development was plagued with glitches that were much publicized, including one YouTube video of player Andrew Bynum stuck in the middle of the court in the model's bind pose.
Copies of the 플레이스테이션 3 version that entered circulation are considered rare collector's items.
- 장르
- Sport
- 개발사
- EA Canada
- 퍼블리셔
- EA Sports
- 시리즈
- NBA
RETROARCHIVE NOTE
NBA Elite 11은 RetroArchive에서 네이티브 타이틀로 정리됩니다. 장르는 Sport 계열로 분류되어 관련 게시판과 자료를 연결하기 좋습니다. 개발/유통 정보는 EA Canada 중심으로 기록했습니다.