GAME PROFILE

Link's Crossbow Training

네이티브 2007 Shooter The Legend of Zelda

Link returns from 젤다의 전설: Twilight Princess to pick up the Wii Zapper and take aim at a host of targets in this shooting-gallery-style game.

Anyone can pick up the Wii Zapper and become a master marksman in the quick-play shooting galleries of Link's Crossbow Training. Dozens of fast-paced stages offer a wide variety of game play, from shooting stationary targets to defending a supply wagon from onrushing hordes of enemies. Multiplayer modes let players and their friends share a Wii Zapper to shoot for the high score.

Link's Crossbow Training comes bundled with the Wii Zapper. After a few rounds of Link's Crossbow Training, players will be more than ready to pick up any of the future Wii Zapper titles, like Medal of Honor Heroes 2, Ghost Squad and 바이오하자드: The Umbrella Chronicles.

Link's Crossbow Training contains three basic game styles: target shooting, defender and ranger. There are 27 stages in total, and these categories represent only generally how each individual stage operates. Each stage's goal is to earn the highest score possible within the time limit. All rounds can be played with multiple players: Players pass the Wii Zapper around and then play one at a time and compete for the high score.

Target Shooting: In target-shooting rounds, players shoot bull's-eyes as they pop up on the screen. In early stages, targets are stationary. As the game difficulty increases in later levels, the targets move. Hitting the center of the bull's-eye nets more points, and hitting targets in succession without missing earns combo multipliers. Link can aim anywhere on the screen.

Defender: In defender rounds, players remain stationary but can look and aim in all directions – sometimes even in a full 360 degrees – by aiming off screen. Hordes of enemies assault Link, and he must fight them off. These battles have a great deal of variety, from fighting off skeletons in a desert to defending a wagon from boar-riding Bokoblins.

Ranger: In ranger rounds, players can move throughout the level using the control stick and aim anywhere they want by aiming the Wii Zapper wherever they want to look. In these missions, Link storms enemy encampments, fights his way through a forest and seeks out his foes while exploring the environments.

The Wii Zapper requires the Wii Remote and Nunchuk, housing both in a comfortable and intuitive frame. The control stick on the Nunchuk controls player movement (on stages that allow player movement), while simply aiming the Wii Zapper moves the targeting reticule on the screen. Pulling the trigger fires Link's crossbow. By aiming off screen, players can turn Link to face in a new direction (again, on stages that allow this).

RETROARCHIVE NOTE

Link's Crossbow Training은 RetroArchive에서 네이티브 타이틀로 정리됩니다. 장르는 Shooter 계열로 분류되어 관련 게시판과 자료를 연결하기 좋습니다. 개발/유통 정보는 Nintendo EAD Software Development Group No.3 중심으로 기록했습니다.
출시연도
2007
장르
Shooter
개발사
Nintendo EAD Software Development Group No.3
퍼블리셔
Nintendo
시리즈
The Legend of Zelda

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시세 관찰

1

국내 시세

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해외 시세 변동 보기 $14
최고 $14 최근 2026-06-20 최저 $14
2026-06-20 $14

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PLATFORM RELEASE

연결된 기종

1

SCREENSHOT

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6