GAME PROFILE
Scooby-Doo! Night of 100 Frights
Scooby-Doo! Night of 100 Frights is a third person platform game with action elements that was developed by Heavy Iron Studios and published by THQ for the 플레이스테이션2, GameCube and Xbox consoles. The game was first released on May 20, 2002 in North America and was released later that year in PAL regions. It is the first Scooby-Doo! video game title to come to sixth generation consoles. The game became a Greatest Hits title in 2003.[1] The game had a follow up titled Scooby Doo: Mystery Mayhem.
The game puts players in the control of Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they're kidnapped by an eccentric villain. The game has twelve areas, ranging from graveyards and secret labs to fishing villages and haunted mazes.
The game received mixed reviews from critics, mainly criticizing the game's simplicity, although its massive environments staying true to the Scooby-Doo! universe was praised by critics and fans alike. Fans of the original show loved the game, feeling it was compensation for the N64 game released in 2000. The game also marks the first and only time Don Knotts did voice work for a video game, though he did do previous voice work in the Scooby-Doo universe.[2]
- 출시연도
- 2002
- 장르
- Platform, Adventure
- 개발사
- Heavy Iron Studios
- 퍼블리셔
- THQ
- 시리즈
- Scooby-Doo
RETROARCHIVE NOTE
Scooby-Doo! Night of 100 Frights은 RetroArchive에서 네이티브 타이틀로 정리됩니다. 장르는 Platform 계열로 분류되어 관련 게시판과 자료를 연결하기 좋습니다. 개발/유통 정보는 Heavy Iron Studios 중심으로 기록했습니다.