GAME PROFILE
Rocket: Robot on Wheels
First-time 닌텐도64 developer Sucker Punch Studios jumped onto the scene with a highly original 3D platformer. The design philosophy behind the title is simple -- rather than build the platformer around the main character, the software house opted instead to focus on the interactivity of the 3D environments he travels. To that end, Rocket employs an advanced physics engine which allows the main character, a lovable unicycle-based robot named Rocket, to travel and experiment with colorful, platform-esque worlds with realistic gravity and inertia. Every object has its own set of lifelike attributes that must be "weighed" into consideration when solving puzzles.
- 출시연도
- 1999
- 장르
- Platform
- 개발사
- Sucker Punch Productions
- 퍼블리셔
- Ubi Soft Entertainment
RETROARCHIVE NOTE
Rocket: Robot on Wheels은 RetroArchive에서 네이티브 타이틀로 정리됩니다. 장르는 Platform 계열로 분류되어 관련 게시판과 자료를 연결하기 좋습니다. 개발/유통 정보는 Sucker Punch Productions 중심으로 기록했습니다.