GAME PROFILE

젤다의 전설 시간의 오카리나

네이티브 1998 Puzzle, Adventure The Legend of Zelda

젤다의 전설 시간의 오카리나 is the fifth main installment of 젤다의 전설 series and the first to be released for the 닌텐도64. It was one of the most highly anticipated games of its age, and is listed among the greatest video games ever created by numerous websites and magazines. The gameplay of Ocarina of Time was revolutionary for its time, it has arguably made more of an impact on later games in the series than any of its predecessors even though they had the same cores of exploration, dungeons, puzzles and item usage. Among the gameplay mechanics, one of the most noteworthy is the time-traveling system. The game begins with the player controlling the child Link, but later on an adult Link becomes a playable character as well and each of them has certain unique abilities. Ocarina of Time also introduces the use of music to solve puzzles: as new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations. Dungeon exploration is somewhat more puzzle-oriented than in earlier games but they are not too complex.

RETROARCHIVE NOTE

젤다의 전설 시간의 오카리나은 RetroArchive에서 네이티브 타이틀로 정리됩니다. 장르는 Puzzle 계열로 분류되어 관련 게시판과 자료를 연결하기 좋습니다. 개발/유통 정보는 Nintendo Entertainment Analysis & Development 중심으로 기록했습니다.
원명
The Legend of Zelda: Ocarina of Time
출시연도
1998
장르
Puzzle, Adventure
개발사
Nintendo Entertainment Analysis & Development
퍼블리셔
Nintendo, Gradiente, iQue
시리즈
The Legend of Zelda

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