GAME PROFILE
슈퍼 마리오 64: Shindou Pak Taiou Version
This version of 슈퍼 마리오 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "슈퍼 마리오 64"), with small visual enhancements.
- 원명
- Super Mario 64: Shindou Pak Taiou Version
- 출시연도
- 1997
- 장르
- Platform, Adventure
- 개발사
- Nintendo Entertainment Analysis & Development
- 퍼블리셔
- Nintendo, iQue
- 시리즈
- Mario
RETROARCHIVE NOTE
슈퍼 마리오 64: Shindou Pak Taiou Version은 RetroArchive에서 네이티브 타이틀로 정리됩니다. 장르는 Platform 계열로 분류되어 관련 게시판과 자료를 연결하기 좋습니다. 개발/유통 정보는 Nintendo Entertainment Analysis & Development 중심으로 기록했습니다.